First things first, I have to thank Cassandra for this opportunity to write a guest post on her blog. I’m an admirer of her writing style and I thoroughly enjoyed her novel, Death’s Daughter (a review of which can be read on my own blog, The Rhapsodist).
As an amateur reviewer and aspiring writer, I’ve gone into quite a few stories over the years—short stories, novels, TV shows, films, and even a few video games. Some of these stories entertained me, some of them were thought-provoking, and a fortunate few were able to do both. And there were more than a few stories that didn’t really grab me at all.
I’ve had some time to think about this matter and the conclusion I’ve reached is that it helps to really know the premise of your story and flesh it out as best you can.
It’s all too easy to have an idea. You’re sitting there, minding your own business, and then wham! You can see it all in your mind’s eye—the protagonist, the antagonist, the conflict, the setting. And you go to your notebooks or your computer to start to writing it all out… and you realize it’s not the best thing you’ve ever done. The premise is kinda cool, maybe you’ve got a few bits of dialogue that are too hilarious not to be used, but not much else stands out.
So you stick it in your drawer or save your notes on your hard drive, and go back to the rest of your life.
I think some of the best stories are built off those randomly-written notes. You start collecting them after a while and maybe you begin to mix and match things up—the hero in this story idea is now the villain in another concept, the sidekick maybe gets some real development, and you might jump through ten thousand different genres and sub-genres before you find something you really like.
Revision is a painful process, but it wouldn’t hurt if it didn’t care about producing your best material. And I can think of so many stories I’ve read or experienced where it seems like the author didn’t want to bother with a second or third draft. However, if you don’t put yourself through the misery of producing a really good story, you just might be giving that pain over to your readers, who’ll be miserably picking their way through your tale, trying desperately to understand what’s going on.
But how will you know what’s your best story? Well, that’s something every writer has to decide for himself or herself. You might produce ten thousand non-starts before you hit on the One Good Idea that forms the heart of your best work. It will be whatever gets you writing more and writing better. And when you reach something like that, you can sit back and smile, basking in the glow of your creation.
Just don’t smile for too long, because then come the editors, the literary agents, and those critical readers who will tear your beloved work to shreds. And your cycle of pain and beauty begins all over again, and again, and again…
Note from Cassandra: Thanks Alex for your wonderful post today, and for all your support with Death’s Daughter. And thanks for hosting me today as I continue my blog tour.
Note from Cassandra: I’m over at Lua’s blog today but she has left a great post here for us all to read and enjoy. Thanks Lua for sharing these thoughts with us, and wishing you all the best on your writing journey.
‘a woman must have money and a room of her own if she is to write fiction’
By Lua Fowles … says Virginia Woolf and I think she has a point. It’s not just women who need a room of their own but I think it goes for all writers; we need solitude, we need quiet and we need a door to shot out the world. The Muse is a strange creature, it wants to be alone with the artist, it requires our full attention to help us put that story on to paper. So basically, yes Virginia, we need a room to develop that idea we have into a novel.
But that makes me wonder- what about before we discover (because lets face it, ideas are discovered not created) the idea of our story? It is necessary to get into our room and close the door once we have the story idea but what are we supposed to do with all that peace, quiet and an empty room when we have no story to tell?
I love the word “frustration”. The dictionary says it means, “a feeling of dissatisfaction, often accompanied by anxiety or depression, resulting from unfulfilled needs or unresolved problems.” That feeling of dissatisfaction, that impulse to solve the unresolved problems and fulfill our needs is what drives us to tell stories. For me, telling stories is the only way to make sense of this world, to understand myself and others, to stay in balance in this chaotic world. It is the only way that I experience satisfaction and solve my problems. In that case, I suppose, it’s safe to say that I need frustration before I need a bunch of money and a room of my own.
Ideas need to develop “outside the room”. They don’t develop because we’re perfectly satisfied with ourselves and with the world around us, they don’t emerge because we don’t have any issues with the world. They emerge from dissatisfactions and frustrations. Having a room is great, once you have your story idea. Then you can go inside your room and work on it, develop it, make it a masterpiece without any distractions or interference. But before that, to find your idea- you need to go outside and get frustrated a little. No- make that “a lot”. You need to get frustrated, a lot…
Lua Fowles is an aspiring writer from Istanbul Turkey, currently working on her first novel, ‘Closed Eyes, Change of Heart’… On her blog, Bowl of Oranges, she’s talking about the difficult but joyous journey of becoming a writer. She’ll be on her way to the University of Kent to get an MA degree on Creative Writing this September.
Visit Lua’s blog here: http://likeabowloforanges.wordpress.com/